Battlefield 2
Friday, June 25th, 2004So, I play a whole lot of Battlefield 1942. I play even more of the modded version of BF called Desert Combat. And let me tell you, it’s a whole lotta fun.
So, some people in the gaming “clan” I’m in start making some posts in our forum about Battlefield 2, including some screenshots and videos and such. And they post about how cool the new graphics engine will be. So I look at these screenshots and think, “Wow, that looks nice.” Then I look at the movies and think, “Dang, this is lookin’ really cool!” But it wasn’t until today that I actually bothered to go read some articles and previews about Battlefield 2.
I have one word for you: ThisGameIsGonnaBeFreakinAwesome. After seeing what kinds of things EA is putting in, I’m just as eager for this release as I am for Half-life 2 (maybe even more).
Anyhoo, so I started at PlanetBattlefield’s Battlefield 2 site to get the scoop. I read the Gamespy and IGN interview’s first and MAN they got me hooked. Then I read the PlanetBattlefield’s First Impressions article. Wow! This is going to be an amazing game. I highly recommend reading these articles, but here are a few highlights:
- As a server option, the maps in BF2 will dynamically expand and contract to concentrate the players and vehicles to help ensure the action is always hot.
- We are also reworking the scoring system to reward players for more than just getting kills and capping flags. Ever played in a game where that one thankless guy did nothing except repair vehicles or heal the wounded? These guys will be rewarded in Battlefield 2 for their roleplaying. We are designing other reward systems as well to encourage teamplay.
- Here is another aspect that was really darn cool. You can shoot through stuff! Meaning, if a soldier is hiding behind a wooden wall or barrier. They are by no means safe and/or bullet free. The bullets act as they would in real life and penetrate the wood and break it. So, you no longer will feel safe behind anything in this game or you will find yourself dead rather quickly. As Lars said, “No more will a person be able to hide in a small weapons shack and survive a tank fire fight”.
- Players can form squads, create clans, or play as the Battlefield commander. This system is knitted together by a VOIP feature which allows squad leaders to communicate up and down the ranks.
- Did you ever wish you could run faster? Well soldier.. now you can! The game adds a new running feature that allows you to run a lot faster when needed.
I’m psyched. Oh, and I also decided to drop the demo movies into my gamestuff directory here on niftymonkey rather than point you guys at the FileYouWaitInLineForeverForPlanet links. They are all worth checking out:
- Preview Movie #1 (mov)
- Preview Movie #2 (mov)
- Preview Movie #3 (mov)
- EA Show Trailer (wmv)